TTWO · 8-K · 20260807PR054580

Revenue Performance and Mix

TAKE TWO INTERACTIVE SOFTWARE INC · 2026-08-07 · Importance 42 · Surprise 14 · No source text

GAAP net revenue increased 2.0% year over year to $1,533.9 million from $1,503.8 million in the fiscal first quarter. Recurrent consumer spending rose 3% to $1,289.8 million and remained 84% of revenue, while full game and other revenue declined to $244.1 million from $247.7 million. Mobile revenue decreased 5% to $762.3 million and its mix fell to 50% from 53%, while console revenue increased 16% to $640.5 million and its mix rose to 42% from 37%. Digital online revenue was $1,507.3 million, or 98% of total revenue, compared with $1,476.6 million in the prior-year quarter.

Key facts

Impact estimates

metricdirectionstageexpectedbasis
revenuepositiverealized+98.0%Digital online accounted for $1,507.3 million (98%) of Net revenue for the three months ended June 30, 2026.
revenuepositiverealized+60.0%Net revenue by geographic region for the three months ended June 30, 2026: United States $920.0 million (60%), International $613.9…
revenuepositiverealized+40.0%Net revenue by geographic region for the three months ended June 30, 2026: United States $920.0 million (60%), International $613.9…
revenuepositiverealized+2.0%Total Net revenue (GAAP) for the first quarter was $1.53 billion compared to $1.50 billion in last year’s fiscal first quarter.
net_incomenegativerealized-1.4%GAAP net loss for the quarter was $34.1 million, or $0.18 per share, compared to a net loss of $11.9 million, or $0.07 per share, in the…