TTWO · 10-Q · 2026Q3 · Full report

Revenue Performance and Mix

TAKE TWO INTERACTIVE SOFTWARE INC · 2026-11-09 · Importance 43 · Surprise 32 · In source text

For the six months ended September 30, 2026, net revenue fell 7.5% year over year to $3,030.9 million, primarily because Borderlands revenue declined $111.5 million, Color Block Jam $64.2 million, Mafia $55.2 million, and Match Factory! $36.1 million; higher NBA 2K revenue of $94.0 million partially offset the declines. Mobile revenue decreased $129.9 million to $1,493.4 million, while console revenue decreased $14.7 million to $1,255.9 million and PC and other revenue decreased $102.1 million to $281.6 million. Recurrent consumer spending declined $32.0 million to $2,500.0 million but increased to 82.5% of revenue from 77.3%; full game and other revenue fell $214.7 million to $530.9 million, reducing its mix to 17.5% from 22.7%. Digital online revenue declined $203.6 million to $2,966.1 million but grew to 97.9% of revenue from 96.7%, while physical retail and other revenue fell $43.1 million to $64.8 million.

Key facts

Impact estimates

metricdirectionstageexpectedbasis
revenuenegativerealized-16.5%Take-Two’s net revenue for the six months ended September 30, 2026 decreased by $246.7 million (7.5%) year over year.